Coming soon Endless reaction game

Every tap feeds it.
Every tap speeds it up.

MONEV is a creature drifting through space, and it is always shrinking. Tap it and it grows — but the bigger it gets, the faster it flies. Speed is size. There is no other dial, and there is no way to win.

  • 12Stacking effects
  • 45sThe field turns
  • 1Finger
  • 0Ads or purchases
The MONEV title screen, the creature standing in for the O
How it plays

One tap, and one trap

The whole game is a single verb and a single consequence. Feeding the creature is the only thing keeping it alive, and it is also the only thing making it hard to catch.

  1. 01

    Tap it to feed it

    Every tap scores a point and makes the creature bigger. Stop tapping and it starves back down on its own — there is no idle state.

  2. 02

    Bigger means faster

    Speed is derived from size rather than tracked beside it, so the tension can't be tuned away: every save you make raises the price of the next one.

  3. 03

    Don't let it fade

    Tap empty space and it shrinks sharply. Let it get too small to hit and the run is over — the only question was ever how long.

What comes at you

You know the kind, never the one

Nothing on the field tells you what it carries until you tap it. The shape says whether it is likely to help or hurt; it never says which effect is inside.

Asteroids hunt you

They don't drift past — they come for the creature. Tap them down before they land, because everything they carry works against you.

Planets and stars give

Both are gifts, and the stars are the ones worth going out of your way for. Chasing one still costs you the taps you didn't spend on the creature.

Comets are wildcards

The fastest thing on the field and the only one that could be either. Tapping one is a decision you make in about half a second.

Twelve effects

They all stack, nothing cancels

There is no cleanse and no expiry shortcut. Pick up a good one while a bad one is still running and you are simply playing both at once, each on its own timer.

Six that help

  • Slow Motion
  • Max Size Up
  • Grow
  • Time Freeze
  • Clone
  • Matrix

Six that don't

  • Speed Surge
  • Shrink
  • Chaos
  • Light Splash
  • Shake
  • Drunk
Screens

See it in play

The MONEV title screen
Tap to start
A run in progress, showing speed, time and tap count
Mid-run
The Matrix effect running, with digital rain behind the creature
Matrix
The how-to-play card explaining gifts
The gifts
The how-to-play card explaining threats
The threats
Results screen showing tap count and survival time
New best

Not out yet

MONEV is with Apple for review, not on a store shelf — so there is nothing here to download today. It will be free, with no ads, no in-app purchases and no account, and it makes no network requests at all: your best run is stored on your device and nowhere else.